![]() ![]() ![]() The player is cast as Kaitlin Greenbriar, a 21-year-old college student who arrives at her family’s home in Portland, Ore., in the middle of the night on June 7, 1995. ![]() There’s just a house, a young woman and a mystery. But there are no guns, no space marines, no future soldiers here, nor any enemies whatsoever, at least that can be seen. The game employs the familiar first-person perspective that was popularized by monster-killing games like Doom and Quake, and later by Halo and Call of Duty. Gone Home, the first game from the Fullbright Company, is the greatest video game love story ever told and proof, in case any more were needed, that video games do not require shooting or punching or jumping or action of any kind to create gripping fiction. ![]()
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